And, heaven help me, there are C-side levels even harder than those. Then, you can unlock B-side levels, which are even harder than standard levels. It’ll take a bit to find everything you need to get the “true” ending in the mountain. There are more secret areas in the game than there are in the whole of the main story. From top to bottom, from start menu to credits, Celeste embodies the level of care every game should aspire to provide.Īnd just when you thought it was all done, and you collected all those just-out-of-reach strawberries, there is so much more. If you set out to make a punishingly difficult game, you must make sure it has an extremely high level of fairness so players can trust that they aren’t being swindled by a shoddy product. Every time I died (and I died literally thousands of times), it was clear to me that the fault was completely on me and not the game. That same care and attention to detail is evident in every part of Celeste. Even in those early releases, his games came with fleshed-out offerings like stage editors and online multiplayer options. ![]() ![]() ![]() Matt Thorson, the Matt behind the Matt Makes Games studio, started making games in his teenage years.
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